Friday, 12 December 2014

Advertising unit 18

My definition:

Advertising is media based marketing to sell and make people aware of products.

Dictionary definition: advertising is a form of marketing communication used to persuade an audience to take or continues some action usually with respect to a commercial offering

Different forms of advertising include:


  • TV advertising
  • Online advertising
  • Pop up ads
  • Cinema
  • Bilbords
  • Product placement
  • Radio
  • Newspaper
  • Leaflets
  • Magazines
  • Transport
  • Sport

Lidl Advert - The Little Present

  • Camera angles - why?
  • Camera movements - why?
    • Wide shot. (Location)
    • Close up. (Individual speakers)
    • Focus on faces rather then food.
    • Low angle. (Desire for food)
    • Cinema verite. (Makes you feel like you are there)
    • High angle. (Better view of what is going on)
    • Over the shoulder. (Shows interaction with attendance)

Mise-en-scene

  • Props - Identify it and why is it used?
  • Setting/location - Identify it and why is it used?
  • Lighting - Identify it and why is it used? (Low key/High key)
  • Costume - Identify it and why is it used?
  • Figure, Expression movements (Inc. facial expressions etc) Identify it and why is it used?

Wednesday, 10 December 2014

Advertising and job roles Unit



TV

Art director
The Art Director realises the Production Designer's creative vision for all the sets and locations that give productions the look and feel.
In large art departments on television productions, Art Directors are also responsible for the work schedule and making the best use of the art department budget. On some TV dramas the art department may consist of only the Production Designer, Art Director, and Production Buyer, while on smaller television productions the roles of Production Designer and Art Director are often combined.

Boom Operator
The Boom Operator is tasked with controlling the long boom arm, manoeuvring it as close to the action as possible in order to achieve the best quality sound recording.
TV Boom Operators control the long boom arm, either handheld or dolly-mounted (on wheels) with the microphone attached, manoeuvring it as close to the action as possible without getting it in shot, in order to achieve the best quality sound recording. They work on location and in the studio, under the supervision of the Sound Supervisor or Sound Recordist.

Camera Operator
The Camera Operators are made to ensuring that cameras and associated equipment are rigged and ready for the required shots to be taken.
They must be able to multi-task, and to watch, listen and think on their feet while carrying out complex technical tasks. They supervise Assistants in moving the camera and carry out simple camera fault diagnosis. They may work closely with performers, giving them constructive advice in order to achieve the required composition.

Costume Designer
Costume Designers tasked in being in charge of designing, creating, acquiring and hiring all costumes for Actors and extras. As well as supervising practical issues, such as departmental budgets and schedules, the organisation of running wardrobes, and costume continuity.
Costume Designers' work helps to define the overall ‘look' of TV productions and films and their role requires a great deal of expertise. This must be achieved within strict budgets, and to tight schedules. They work closely with the Production Designer to make sure the costumes fit in with their overall vision and work with the chosen lighting and camera angles. They also collaborate with the hair and make-up team to make sure a cohesive look is created.

Gaffer
Gaffers are tasked with being responsible for all the practical aspects of lighting sets and locations.
They work on all genres of television programming, including multi-camera and single camera shoots, in studios, Outside Broadcasts (OBs) and on locations. They report to the Lighting Director, Director of Photography (DoP), the lighting company or the production company. From the lighting plan, Gaffers brief the lighting crew about the production, ensuring that they are aware of all aspects of the shoot, particularly health and safety requirements, including use of work equipment and clothing, and working at heights.

Advertising

Account executive
An account executive works with clients, researching into their market, their services and potential customers. They devise advertising plans for clients and once approved by the client will work with colleagues to plan and start on an advertising campaign. They ensure campaigns run on time and to budget.

Account manager
Account managers in addition to the work of an account executive an account manager liaises with potential new clients to create new business for the agency, monitor and evaluate each project and manage a team of account executives.

Copywriter
Copywriters produce the text/words to accompany an advertising campaign. Having been briefed on the company and project, copywriters work with the creative teams brainstorming ideas and presenting them to clients, adjusting them if necessary, finally ensuring the overall quality of the work produced.

Media buyer
Media buyers negotiate advertising space in print, television, the Internet and billboards. Researching into statistics specific to the customer they use their knowledge of the industry and media owners to evaluate the most effective advertising method for each project. Also responsible for meeting targets, ensuring projects stay within budget and understanding the various contracts involved in their work.

Media planner
Media planners works with clients to enable them to meet company objectives by using their marketing budget to create advertisement through the appropriate media platforms. Work includes creating a plan to do this. Using above the line advertising methods, media planners also increasingly have to construct advertising campaigns, which target individuals, use digital methods, product placement and new emerging methods.

Newspapers and Magazines

Reporter
Reporters cover a beat; attend events and talks to sources. Writes story proposals. Reports and writes stories.

Bureau chief / editor
A Bureau chief / editor hire and evaluate reporters, assigns beats, responsible for coverage of a geographic area or a topic area. They have the final say of yes or no to story ideas, and edit a reporter's story proposals before sending them to a page editor.

Section editors
Section editors are responsible for a feature page, like Page One Editor, or editor of B1 (Marketplace section), or C1 (Money and Investing) or D section (Personal Journal). Receives story proposals from reporters via bureau chiefs and says yes or no.

Copy editors
Copy editors edits for clarity, double-checks numbers and full, formal names of corporations and people named. Sometimes fills them in facts that weren't available when story was submitted -- e.g. a reporter can write, "General Motors shares closed Thursday at a certain piece, down to a certain percentage at a certain time and the copy editor would fill in the right number value.

News editors
News editors for less-prominent pages (like a news story going inside a section, instead of the section front, that did not have a story proposal), edits the story. Maintain the scandal of which stories are slated to go on which page and in which editions.

Films
Note: most of the roles for films can be listed above in TV however for the sake any that I may have missed they shall be listed down here.

Actor
Actors interpret others' words in order to bring a script to life, and to put flesh and blood on the characters they portray. Theirs is the public face of a production, representing many others' work and efforts. It is rare for the public to see the Scriptwriter, the Producer, or the Director - their perception is based on what the Actors portray on screen. They usually work across television, theatre, film and radio, each requiring some specific skills. Some may also work as models or provide voice-overs for commercials, documentaries, talking books, dubbed foreign language films, etc.

Casting Director
In pre-production, Casting Directors work with both the Director and Producer to assemble the perfect cast for the film. As a result, Casting Directors must have in-depth and up-to-date knowledge of new and existing acting talent. They are responsible for matching the ideal actor to each role, based on a number of factors, such as the actor's experience, ability, reputation, availability and box office appeal. Casting Directors also work closely with Production Accountants to prepare the casting budget. They organise and conduct interviews and auditions for each part, and are also in charge of offering each Actor an appropriate fee to appear in the film. They also draw up and negotiate the terms and conditions of contracts with agents.

Concept Artist
Concept Artists work on big budget sci-fi, fantasy or historical films where visual and special effects create design spectacles, fantastical creatures or other invented elements. There are usually a number of Concept Artists, each working on a specific element, e.g., a fantastical creature and/or scene. Concept Artists start work at the beginning of pre-production, up to six months before filming is due to begin.

Location Manager
The Location Managers' primary role is to identify and find ideal locations for a film shoot. They report to the Producer, Director and Production Designer. The search for exactly the right location can take months of research and scouting.  Work starts in pre-production, to understand the Director’s creative vision for the film. This helps the Location Manager make the right decisions about potential locations.

Screenwriter
Screenwriters create screenplays for films. They provide the blueprint for the creative input of the Producer, Director, Production Designer, Composer and Editor, cast and crew. Screenplays should allow whoever is reading it to imagine how the film will work on screen. It should feature fascinating characters, an exciting plot, and a great idea for a marketable film. It should also fit in with basic principles of dramatic construction, and fit the format and style expected in the industry.

Thursday, 20 November 2014

Evaluation



Evaluation

At first we had no idea what the kind of film we wanted as we kept on tossing darts at ideas; I was thinking of a supernatural horror; Kieran thought of a possession film; Callum thought of a gory film. My idea was mostly sealed as I gave valid points and description of what we could do. We decide on our idea being an adaptation on European folklore, as it would benefit our set locations. After goggling several web pages with different: characters, stories, meanings, and morals we found Wild hunt and we liked the idea of a supernatural slashed antagonist.

When we were filming we found the script more useful than the storyboard because we had difficulties trying to grasp the concept of what was asked to do, so we mostly improvised with what we could do. This did result in a few screw-ups without a plan but we where able to make a decent film. We also had to change the script twice because some people could not make the filming, or simply because the footage had to be changed.

Before we started filming we had to consider test footage because we had no idea what we where gonna do to start filming. We started filming we started to do test footage at certain times and places; these where the opportunities that where presented to us that helped us get locations and time placements.

When we finished I as well as everyone else where most proud of the final product that we finished together as this has now assisted in helping us get general ideas of making a film. As we worked on different sections of making the film we each had our own individual jobs that we enjoyed; Kieran enjoyed filming and editing; Callum enjoyed acting and cooperation with others; and I enjoyed "killing everyone" and finding the music. But for all we have done we should have really balanced the dialog that was spoken by others because it was pretty much none existent.

Music design

Music design

These are the Links to the choices of music.

1. The Woods




2. Rescue by Utopian Sounds (at 41:03) 

Friday, 26 September 2014

Identifying Family Guy's audience


Identifying Family Guy's audience

Family Guy's audience is hard to distinguish because of the different themes and humor that is presented, this can also be emphasized as most of its content can be classed as offensive, this due to the appearances of consistent jokes of: racism, innuendos, violence, dark humour, toilet humour, obesity, and mental instability. But although it pokes fun at these things it never really tries to offend the general public instead tries to get a laugh however small it might be.

Age - Family Guy has its self targeted at an audience aged between fifth-teen and fifty years of age this is so that its audience understand more clearly to what the jokes are poking fun at or even parodying. This is made prominent as the creators  recreate the scene in clear resemblance and sometimes use old footage of films and shows to reference the older audience, they also make reference towards to a younger audience by placing in comedic humor that is related towards the teenage characters Chris and Meg.

Gender - The show uses gender in a comedic appeal as it promptly makes fun of both genders, however the show usually focuses more on a male audience. The show dose not disrespect a female audience but more humours it in a relatable fashion, the show dose make fun at male gender as it consistently uses innuendos with most of the male cast.

SES - Socioeconomic status of audiences watching Family Guy would be from category B to E; people who would most likely have time to watch it; these would be people who are stressed to a certain extent of work related problems and would more than likely want to relax. This would be true for people who are more than likely to have more time in their daily life than most professional workers, who have a more busy schedule, who are almost always working.

BARB - Otherwise called Broadcasters' Audience Research Board is the organisation that complies audience measurement and television ratings in the UK. It was created in 1981 to replace a previous system whereby ITV ratings were complied by JICTAR (Joint Industry Committee for Television Audience Research), whilst the BBC did their own audience research. BARB numbers are extremely important to commercial television stations. The trading model that is used by television companies and advertising agencies depends on the number of people watching the shows, and the commercial attractiveness of those people. The advertising agency will pay the television station a certain amount of money based on the number of people watching a show. The BARB numbers are used to work this out. Higher BARB numbers usually mean more advertising revenue for the television station. When BARB is used with the mainstream audience of Family Guy that it has created for it's self the show will continually create more numbers the viewing pushing more advertisers.



Cultural understanding - There are a number of different cultural understandings that relate towards: race, references, and economic standing. An example of this was how the show took the mick out of 1980's shows themes such as their opening themes with the 'My Black Son' cutaway, Witch completely parodies the stereotypical lyrics that where normally ported straight from the general premise of the show, where Peter sings on how he now lives with his black son he apparently has with an added gag of saying, "also he's a ninja"referring to how ninjas where a thing in the 80's. Another would be the joke that involved Peter seeing a movie and stereotyping a movie he called a "chick flick" meaning he only sees it as something for women to get involved in and not for guys. The Joke here is that it shows how ironic Peter's opinion towards it can be as Peter is the only one in the female audience to really get into the film. This is exemplified by Peter: pulling up his legs, sobbing silently and exclaiming how 'wonderful' it was. A more obvious example is how the creators dedicated three whole episodes towards Star Wars both parodying it in many different ways and referencing alot of pop culture quotes and images a really big example of this was the under title Blue Harvest witch was the working title of Star Wars Return of the Jedi. 

Thursday, 18 September 2014

Family Guy Notes


How dose family guy attract an audience?

  • Family Guy uses it's colourful animation and characters as an ironic joke.
  • Surrealism. Talking baby and dog.
  • The humour uses references from different medias such as Star Wars this is called intertextuality.
  • Representation of an audience.
  • Cut away gags.
  • Offensive comedy.
  • Dim-witted protagonist.
  • Parody.
  • Older demographic.
  • Overdramatic comedy.
  • Slap-stick.
  • Villains use British accent and have know sophistication.
  • Polysemic multi layered text.
  • Stereotypes.
  • Relationship critique.
  • Gender diversion.
  • Song mimicry take.
  • Exaggerations.
  • Disabilities.
  • Animated leid -> adult dilemmas is conversations.
  • Irony.
  • Historic racism.
  • Relationship affairs.
  • Sound issues.
  • Technical issues.
  • Mise-en-scene issues.
  • Observational comedy.
  • Rites of passage.
  • Intertextual reference: costume (M-E-S) Rebel Without a Cause (James Dean)
  • Pretentious.
  1. Figure expression movement (body language)
  2. Props
  3. Setting/Location
  4. Lighting

Wednesday, 17 September 2014

Unit 4


Unit 4

  1. identifying audience
  • Age
  • Gender
  • SES
  • Cultural understanding
  • BARB
In young audiences media producers use bright colours and simple characters to attract any one bellow the age of five. This is also used to educate children at a younger age in order to assist them learn newer things easier.

In more mature younger audiences between six to twelve they are more oriented towards a slightly broader media culture such as spongebob squarepants, ben 10 or my little pony.

For teenagers their entertainment is wide and varied for them, ranging from simple chuckles to dark humour this also applies to story development and plot devises so there needs to be more structure in production. Music also takes a massive turn too as most teenagers change opinion in music.

For adults there needs to be more than just simple structures as most media repeat the same thing over to stay safe for most witch means now a days there is less variety in the media causing a lot of recycled ideas and lack there of.

Some media is more centred around men than it is women, this is means that most media is centred around a male demographic but this dose not mean that women are excluded from their own media as evidence by twilight.

BARB (Broadcasters' Audience Research Board)